๋†€๋“ฏ์ด ์žฌ๋ฏธ์žˆ๊ณ  ๋ชฐ์ž…๋˜๋Š” ๊ฒฝํ—˜, ๋†€๊ณต!
We design meaningful play


๋†€๊ณต์€ PLAY ๊ธฐ๋ฐ˜์˜ ์˜๋ฏธ์žˆ๋Š” ๊ฒฝํ—˜์„ ๋””์ž์ธํ•ฉ๋‹ˆ๋‹ค. 
๋†€๊ณต์€ ์–ด๋ ต๊ฑฐ๋‚˜ ๋‚ฏ์„ค์ˆ˜๋„ ์žˆ๋Š” ๊ต์œก, ๋ฌธํ™”, ์˜ˆ์ˆ  ๋“ฑ ๋‹ค์–‘ํ•œ ๋ถ„์•ผ์˜ ์ฝ˜ํ…์ธ ๋ฅผ 
๋””์ง€ํ„ธ๊ณผ ์˜คํ”„๋ผ์ธ์˜ ํ˜„์‹ค์ด ๊ฒŒ์ž„ ๋””์ž์ธ ์ด๋ก ์„ ๋ฐ”ํƒ•์œผ๋กœ
๊ฒฝํ—˜๊ณผ ์ฝ˜ํ…์ธ ๊ฐ€ ๋งŒ๋‚˜ ๋ชฐ์ž…ํ•˜๋Š” ํŠน๋ณ„ํ•œ ์ˆœ๊ฐ„์„ ๋งŒ๋“ญ๋‹ˆ๋‹ค.

How we work

๋†€๊ณต์˜ PLX(Player centered Learning eXperience)๋Š” 

ํ•™์Šต๋‚ด์šฉ๊ณผ ๋ชฉํ‘œ(Problem)๋ฅผ ํ•™์Šต๊ฒฝํ—˜(Solution)์œผ๋กœ ๊ตฌ์ฒดํ™”ํ•˜๋Š” ์„ค๊ณ„ ํ”„๋กœ์„ธ์Šค์ž…๋‹ˆ๋‹ค.


DISCOVER | ํ•™์Šต๋ชฉํ‘œ์™€ ๊ต์œก๋‚ด์šฉ์„ ๋ถ„์„ํ•˜์—ฌ ๊ฒฝํ—˜ ๊ธฐ๋ฐ˜์˜ ํ•™์Šตํ–‰๋™(ACTION)์„ ๋„์ถœํ•ฉ๋‹ˆ๋‹ค.


DIFINE | ํ•™์Šตํ–‰๋™์„ ๊ธฐ๋ฐ˜์œผ๋กœ ํ•™์Šต์ž๊ฐ€ ๋ฌด์—‡์„ ํ•ด์•ผ ํ•˜๋Š” ์ง€ ์•„๋Š” ์ฃผ์ฒด์ ์ธ ํ•™์Šต์ž ๊ด€์ (IDENTITY)์„ ๊ตฌ์ถ•ํ•ฉ๋‹ˆ๋‹ค.


DEVELOP | ์ฃผ์ฒด์ ์ธ ํ•™์Šต์ž ๊ด€์ ๊ณผ ํ•™์Šต ํ–‰๋™์„ ์ด‰์ง„ํ•˜๋Š” ๊ตฌ์ฒด์  ๊ฒฝํ—˜ ๊ทœ์น™(RULES)์„ ์„ค๊ณ„ํ•ฉ๋‹ˆ๋‹ค.


DELIVER | ๊ฐ ๋‹จ๊ณ„๋Š” ์• ์ž์ผ ๋ฐฉ์‹์˜ ๋น ๋ฅธ ํ”„๋กœํ† ํƒ€์ž…๊ณผ ๋ฐ˜๋ณต์ ์ธ ํ”Œ๋ ˆ์ดํ…Œ์ŠคํŒ…(PLAY)์„ ํ†ตํ•ด ๊ฒฝํ—˜์„ ์™„์„ฑํ•ฉ๋‹ˆ๋‹ค



Who we work with

๋†€๊ณต์€ ๊ณต๊ณต๊ธฐ๊ด€, ๊ธฐ์—…, ๋ฏผ๊ฐ„ ๋“ฑ ์„นํ„ฐ์™€ ๊ตญ๋‚ด์™ธ๋ฅผ ๋„˜๋‚˜๋“œ๋Š” ๋‹ค์–‘ํ•œ ํŒŒํŠธ๋„ˆ๋“ค๊ณผ ํ˜‘์—…ํ•˜๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค.